About Me

Skills

During my years of study, I gained a range of skills in using the tools, software and game engines required both to work within the industry and to create prototypes to test whether my design choices,ranging from the game’s core loop and narrative,were functional, enjoyable and engaging for the player.

Game Engine

UNITY

UNREAL ENGINE 5

REN’PY

Tools

GOOGLE WORKSPACE

FIGMA

DRAW.IO

MACHINATION

AUDACITY

PAINT.NET

DAVINCI RESOLVE

MIRO

Personal

PROBLEM SOLVING

ADAPTABILITY & FLEXIBILITY

TEAMWORK & COLLABORATION

CRITICAL THINKING

CREATIVE DIRECTION & STORYTELLING

WORLD-BUILDING AND LORE DESIGN